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Western Store UE5

This is an Unreal Environment I worked on while taking Peyton Varney's CGMA Environment Art for Games course.
I worked through the entire process from picking out a concept to creating modular assets to texturing with designer and painter, different texture and modeling techniques such as trim sheets, baking meshes, creating foliage, material creation and blending in Unreal, environment assembly, and finally lighting and post.
All models and textures are completed by me.
The ground textures and rock models are provided by Quixel/FAB

Props modeled and textured by me

Props modeled and textured by me

Modular Kit for Saloon

Modular Kit for Saloon

Some tileable materials made for the Saloon 
Shingles, Sculpted Wood Trim Sheet, Aged Painted Wood

Some tileable materials made for the Saloon
Shingles, Sculpted Wood Trim Sheet, Aged Painted Wood

Zbrush Sculpt for Wood Trim Sheet

Zbrush Sculpt for Wood Trim Sheet