Abstract Shape / Brush Stroke Smart Material

On a recent project I was trying to emulate the stylistic backgrounds of Arcane. I wanted to see if I could procedurally get a head start on the hand painting feeling of these backgrounds.
I learned a lot of substance designer recently and with the help of a Poly Doorway tutorial and some finessing I was able to create some stylized smart materials for substance painter.
The first material is a brush stroke blended material.
You can see that in Substance Painter you can adjust the color, scale of each brush stroke and randomize the position.
There is also a blend node that you can adjust to help mix the colors

On the 2nd type I went for more abstract shapes and directional blocky look.
Same exposed parameters and it's a great headstart to add some background noise and style to props and assets that need a stylized aesthetic.

Arcane background inspo pictures 
Artwork by Geoffroy Thoorens

Arcane background inspo pictures
Artwork by Geoffroy Thoorens

Paint brush effect

Paint brush effect

Changing the color, scale and position using exposed parameters

Changing the color, scale and position using exposed parameters

Exposed parameters for each type of brush stroke to help user randomize position, adjust scales, colors and blend

Exposed parameters for each type of brush stroke to help user randomize position, adjust scales, colors and blend

Abstract Shape effect

Abstract Shape effect

Exposed parameters for each type of brush stroke to help user randomize position, adjust scales, colors and blend

Exposed parameters for each type of brush stroke to help user randomize position, adjust scales, colors and blend

Test Prop!

Test Prop!